Monday, August 4, 2008

Profile #1: The Ghost

THE GHOST

This undergrounder plays his cards close to the vest-- so close he never reveals them. He's a turtle who never shows its head. From a faraway, unreachable spot he maneuvers, but you never see his footprints. You have to guess them by inference; by the effect on others.

Some underground writers have no patience. This one has too much. He waits, and waits-- for others to commit or make mistakes. You know he exists, because on stray occasions other writers say he does. A sudden churning or action begins, in line with the Ghost's thoughts. Proxies appear; the Ghost waits for the outcome. The proxies are blown apart. He remains untouched.

"The Ghost told me," a proxy whispers to you, lamenting, before vanishing into the ether.

The Ghost is the ultimate survivor, last person standing in any battle. The ultimate victor, likely, when all others destroy themselves. Even then he wouldn't take the lead, for all his shrewdness, because that would mean rejoining the land of the living-- to becoming no longer a ghost.

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